Knight

Cavalier - by T.A. Saunders ©2013 v2.0

Summary A godless Knight, the Cavalier has chosen their own destiny to serve their own personal beliefs, rather than being instrument of divine will. Many Cavaliers were once a Crusader or Reaver but for one reason or another diverged from the church they belonged to, though this is not always the case. Some Cavaliers simply do not believe in a deity at all. Because of this shedding of divine protection, Cavaliers can wear any armor and use any melee weapon or shield, though they shun the use of ranged weapons on personal combat principals.

Class Skills Master of Arms

Since the Cavalier is without the divine protection of a god, they are left to do things ‘the old fashioned way' when it comes to defending themselves, allowing them to employ melee weapons that have long since gone by the wayside. When using these sorts of weapons, they gain a +15% to attack, three attacks per round and one deflection at 65% chance of effectiveness, as per the Sword Mastery shared skill. To gain the Chosen Sword benefit, the Cavalier must choose one melee weapon type and ‘claim' an extraordinary weapon of that type. (Allows the Cavalier to gain Sword Mastery skill with a non-sword melee weapon).

Dual Wielding

Cavaliers employ some very non-traditional knight tactics to offer them an advantage against their deity-sworn peers. One of those tactics is the skill of dual-wielding weapons. There are no restrictions as to what sort of melee weapons can be dual-wielded, other than the Cavalier's size. A Kashalan Half-Giant Cavalier could dual-wield two-handed swords, where the Human counterpart could not. This ups their attacks per round to four with an additional deflection. (Four attacks per round with two deflections.)

Weapon Shield

Bereft of the godly protection faith would normally bestow upon them, Cavaliers have learned to use raw skill and muscle reflex to deflect attacks directed towards them. Three times per day, the Cavalier can forgo all attacks and deflect any and all incoming attacks at an 85% chance, but not area of effect spells or Catastrophic Damage, like a falling building. The Weapon Shielding Cavalier has a 65% chance to deflect a directed missile attack back at the attacker, separate from other deflections. (Defect all attacks for one round, 85% chance. Chance to reflect missile/spell attacks, 65%.)