Lore

Deities of Imarel - by T.A. Saunders ©2013 v1.0

Rivvahn, Spirit of Innovation
Classification Ethos Sphere of Influence Home Plane
Spirit of Imarel Neutral Those who desire or seek to innovate new magic or technology. The Astral Plane
Symbol Animal Servant
A ship within a hollow gear. None Innovative Clockwork Drones (small airship-shaped drones).
Lore

Telnan Rivvahn had an incredible idea. To build a ship that could sail by sea and fly by air. Such a vessel could be deployed to fight dragons or move troops and cargo across vast stretches of land that might not have access to a World Gate as Anthalas and D`Mir did. These airships could also be docked at a harbor with regular ships and none would be the wiser to them. It was an idea thought wasteful by the Theocratic Senate and dismissed. That was at least, till 8682 BF, when the Shar`Vaire were all but defeated by the Dragons. Desperate for a means to defend D`Mir, an Imperial mandate was passed down, bypassing the Theocratic Senate to craft one dozen of these airships Telnan had dreamed up, in hopes that they would be enough to thwart the dragons.

History would later record the utter devastation of the dragons at D`Mir. Between use of Radiant Magic for the first time in combat and the deploying of airships, the dragons were routed and sent back to their home in Dragon Reach (Now Farwind) battered and beaten. Telnan was hailed as a hero of the war and lauded throughout the Empire. However, as often was the case with Shar`Vaire politics of the day, Telnan's knowledge was deemed too dangerous for the man himself to have. His work was taken by the Imperial archivists and Telnan himself was executed aboard one of his own vessels.

Later that evening, the ship Telnan had been executed upon took sail of, some say by its own accord. The official story was it was hijacked by shape-shifted dragons to study, but the wise know it had been Telnan's spirit, ascended that had fused with his craft. The name Rivvahn emblazoned upon the craft. As soon as the ship touched the sky, the entirety of it blurred from existence and entered the Astral Plane, where it is said to still remain today.

The Spirit of Innovation only recalls itself as Rivvahn and knows little about its past life as a mortal. It only knows it enjoys creating things and has evolved itself into a tremendous 2,000 foot long airship with 1,200 Witchfire cannons and other weapons of undetermined variety. The Spirit of Innovation is manned by thousands of clockwork workers and protected by small, but fierce clockwork drones.

Those who worship the Spirit of Innovation like inventing things, like building things and are generally creative. There are no temples dedicated to this Spirit, since those who worship it do so through their craft. Priests of Innovation at the very least tinkerers and travel to cities where there is a good deal of craft advancement taking place.