Lore

Influential Organizations of Imarel - by T.A. Saunders ©2010 v1.5

Imarel is a world moved by those ambitious enough to gamble on change or have the power to maintain a certain status quo through either financial or military might. This listing is not by any means an exhaustive list of those organizations, but rather a list of the most important, most affluent and most dangerous across Imarel. Many of these organizations are a part of a government or may not answer to any government at all. The single unifying force of all these organizations is their ability, both past and present, to shape the world's history.

Justicars of Farwind

There are few things more dangerous than a rogue mage, hence the need for an organization specifically tailored to hunt, capture and kill magi. To that end, Farwind commands the Farwind Justicars; an elite group of Mage-Hunters that have had a great deal of success over the centuries. Originally created by the sorcerer-kings of Farwind's past, the command over the Justicars was passed onto the newly formed council by King Kithanis Kalyn`Vare uth Braegon II, when he converted the kingdom into a democracy. None but the Farwind Council may call them to service and none but the council can call them off from an objective. They will cross into other nations, even ones potentially hostile to their intentions to achieve their objective.

Identified by the flowing white robes with silver runes and generous cowls, the Justicars are never known by name, even to each other. Always cloaked, faces always hidden, some Justicars even go as far as to wear a silver mask to further hide their identities. This allows a Justicar to have a relatively normal life, free of threats and manipulation, until such time that they are needed. Only one council member knows all their identities and and such knowledge is never passed on, till retirement. They are both skilled magic-users (many of which specialize in Abjuration) and are highly proficient with a Xaare blade; specialized training allows them to combine sword-fighting with Asyndi Mana-channeling techniques with deadly effect against those they are set upon.