Atlas

Imarel Travel Guide - by T.A. Saunders ©2010 v1.2

Windsong Republic

Sharan

This city has the distinction of being the only city in the republic mostly settled by Northlander refugees that remained on Tal'rah after the Battle of Blackgate. Sharan was originally a Shar'Vaire city that was abandoned after the War of Eternals, having been devastated by so much in-fighting between factions. Many examples of Shar'Vaire architecture remain within older portions of the city, repaired by Human hands, interspersed with newer and more Northlandic structures ringing these older buildings.

Sharan has a Hell of a problem…literally. Unbeknownst to the Northlander refugees that settled here, many fiends that remained from the War of Eternals lurked, unfettered by long dead summoners that now roamed freely. These Northlanders, who had been expelled from one home, simply refused to be expelled from another and fought back the demonic presence to a tentative victory. However, the unwary discover that wandering Sharan's streets at night in some of the older sections of the city is an invitation to become prey to some form of lesser demon or devil, or another.

Sharan is home to some of the finest blacksmiths the Human race has to offer, boasting one of the few Rune Forges on Tal'rah that hearken back to the days the Dwarves of Ishaela, who passed such knowledge to the Humans. Several forms of infernal Bane Weaponry can be found in Sharan as well, due to the city's ongoing issue with such things.