Player Guides

Unarmed Combat Guide - by T.A. Saunders ©2013 v1.1

Razad The ancient fighting technique of the defenders of the Theocratic Senate, Razad involves quick, vicious strikes from both the hands and the feet to inflict as much damage as possible in as short a time as possible. There is very little in the way of blocking in this fighting style but this is compensated for with a great deal of ducking and dodging. Since Shar`Vaire themselves are a less sturdy race, their fighting style punctuates avoiding being hit altogether, rather than soaking the blow. Few even amongst the Shar`Vaire employ this style now, the best known being Darechon Dur`lane, who is a grand master.

Novice: The Razad practitioner learns basic speed and dodging techniques. Two attacks per round and a +10% bonus to dodge incoming attacks (checked separate from attacks). 15% chance to land a devastating blow that cripples the target.

Adept: The Razad practitioner continues to increase in speed and ferocity, gaining three attacks per round and +15% bonus to dodge incoming attacks. 25% chance to land a devastating blow that cripples the target (checked once per round).

Proficient: The Razad practitioner's brutality increases that along with +20% bonus to dodge incoming attacks, they also gain a 35% chance to land a devastating blow that cripples the target (checked once per round). Four attacks per round

Master: A veritable tornado of viciousness, the Razad master can attack five times a round with a +25% bonus to dodge incoming attacks, 45% chance to land a devastating blow that cripples the target (checked one per round).

Grandmaster: The grandmaster of Razad is a truly an instrument of lethality, gaining a +30% bonus to dodge and a 55% chance to land a devastating blow that cripples the target (checked once per round). Should all attacks land and a devastating blow is scored, a 15% chance to kill the target outright is made. Six attacks per round.